Paladins Removes Cards Unbound after Hilarious Fan Backlash



After months of backlash over very unpopular changes made to Paladins's cards system, Hi-rez studios is finally listening to its players, and all it took was thousands of really crappy fan art being sent to them via Twitter and Facebook.

In an announcement made on the Paladins website February 27th, Hi-Rez announces it will retract the changes made to the game in Open Beta 64, several months ago; particularly the very unpopular changes to its signature card-based upgrade system that became known as Cards Unbound. According to the announcement, it was because of an overwhelming onslaught of deliberately bad fan art, criticizing OB64's changes that prompted Hi-Rez going back on it.

Please message me if you know who the artist of this exquisite work of art is. Such a magnificent masterpiece should not be left unaccredited.

So far, Hi-Rez seems to be taking the criticism in stride, even making a hilarious announcement post on the official Paladins website. In a quote from the official Paladins website, the announcement reads:

In an effort to repeal OB64, our community banded together on social media and barraged us with a never ending stream of deliberately “bad” Paladins fan art. Some was cute, some was funny…some was so awful that it remains scorched into our psyches and will haunt us for years to come.

The announcement goes on to suggest that it intends to start a crappy art contest, wherein the winners will find their crappy drawings featured as in-game sprays.


What is Cards Unbound, and why did people hate it? 


In the not so distant past, Paladins' card system was the one thing that set it apart from other hero shooters. It allowed players to either win (or buy) cards for specific characters that improved the character's various abilities, and was a great way to compensate for a lot of a particular champion's drawbacks. This is what people liked about the original card system. However, what sets this system apart from the Cards Unbound system introduced in OB64 is the way in which the cards are updated  or leveled up. In the begining, one could make a custom collection of 5 cards called a 'Loadout', and divide twelve points between every card in the loadout. The points multiplied the card's abilities, even giving some cards a more powerful effect than others. It was entirely up to the player how they wanted to divide the points, depending on what they felt their Champions needed to succeed. However with the Cards Unbound update, cards could only be updated with a random item drop from lootboxes. A card could only be upgraded if the lootbox dropped a card you already had. To make matters worse, the loot boxes shared space with cosmetic items and emotes, making it far less likely anyone would get the item they wanted.

OB67 announced

Recently, Hi-Rez announced that Cards unbound will officially be discontinued in Open Beta update version 67, also known as the realm restored update. In the update, players who won multiples of the same cards in Cards Unbound will receive in-game currency equivalent to the duplicate card's value. Players will also get to return to the old card system, where players got to decide how to divide their points between cards in a loadout.

PC Players can already enjoy the OB67 update, and as usual, PS4 and Xbox players will have to wait for their game's updates to catch up with the PC version.
Share on Google Plus

About Pr0litic

0 comments:

Post a Comment